

But when Skeith starts delivering one of the most brutal beat-downs in the series against Kuhn, Haseo outright panics and wills it to stop as much as it can but can't do anything about it and gets into genuine regret when Skeith uses Data Drain on Kuhn. For Kuhn, Skeith is summed by Haseo to counter Kuhn's Magus.He appears to try and stop it, but is powerless against Skeith as he's filled with the memories of Endrance, Alkaid, and Antares all commenting on how he can't beat Alkaid without the Avatar despite his bluster and attempts to prove that he could. Haseo is speechless, shocked, and eventually genuinely horrified when Skeith starts acting without him, and struggles to scream as Skeith attacks Alkaid. For Alkaid, Skeith is summoned without Haseo calling for him.And I Must Scream: In the matches against Alkaid and Kuhn in Volume 1.Amazing Technicolor Battlefield: All of the Avatar battles as well as some of the areas outside of the system that aren't a White Void Room.For the record, the games are the canon version. Each medium branches in different ways after the basic premise is set up and acknowledges that they're alternate tellings. Alternate Continuity: The game starts the same way as the novels, manga, and Trilogy.Notably, every copy of Recode includes this disc as one of the two bonuses, averting this trope for the people arriving for the remake.Written as a personal diary that detailed how The World R:2 came about, how the Epitaph Program came about, the mysterious fire at CC Corp, the fate of Mia from the R:1 series, the details of Aura and how she created the Azure Knights and Rena and Shugo. Additionally there was a disc included with some editions of Volume 1.Also, some events in the game make way more sense if you've watched. All There in the Manual: See the entry for Hidden Depths.Other benign AIDA exist and do not fit this trope. Is a Crapshoot: Malicious AIDA, or artificially intelligent data anomalies, are this. Adaptation Distillation: The Trilogy movie.When a normal online game can contain millions of players instead of around 140 and have few indications of who you've talked to, it's probably something to be thankful for that Bikman's quest isn't much more difficult than it already is to track everyone down. Bikman's portrait sidequest logs every player you've talked to online and how many you have left to talk to.The game pauses when you check your menu, which shouldn't be possible if it was a real MMO and Haseo was checking his menu while the other players continued to act.Yet they have level limits that depend on which of the three GU games you are playing, cannot be increased in The World when the other player's character is dead, and eventually you find in-game objects used to increase them. The affection meters are clearly not part of the Game Within a Game because you can increase them by sending other people emails and greeting cards.

The series does justify save stations decently: it saves level progress and items gained, and characters will complain of lost progress and levels if they're ever PK'd.This actually helps add some realism to a story event early on in Disk 2. you start the next play session at the last save station you saved at rather than your desktop (unless you used that one last, which is itself another acceptable break). The Save Stations: Not only do real MMORPGs not have anything of the sort, but in G.U.The World R:2 never crashes or lags, unless because of in-story events.The games contain examples of the following tropes:
